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General info

Berlin, Germany


Aksel Gross (* Karcher 1972) works in design and imagery since more than 15 years. Independent and commissioned projects created at Electric Gobo Studio focus on 3d rendering and illustration, programming, scenography, architecture and lighting design.

http://www.electricgobo.com


+49 179 394 30 92 mobile
+49 30 559 531 75 office

Professional

  • Founder
    Berlin, Germany
    2006 - Present
    Electric Gobo

    Expertise
    • Architectural and lighting concept design
    • Photoreal and illustrative product visualization
    • Art direction and production of 3D scenes
    • State of the art lighting simulation and rendering
    • Lighting and design consulting for virtual spaces
    • Creation of interactive realtime content
    • Programming for installations and custom tools
    • Teaching and consulting on all above

  • Freelance 3D Designer
    Berlin, Germany
    2006 - 2008
    MetaDesign AG

  • Freelance Art Director
    Berlin, Germany
    2001 - 2006
    mental images, Autodesk and others

  • Visualization Expert
    Lüdenscheid, Germany
    1999 - 2001
    ERCO GmbH

  • Freelance Student

    1991 - 1999
    O.M.A., Schweger & Partner and others

Awards


  • iF communication design award 2010 and 2007


  • Good Design Award Chicago Athenaeum 2010 and 2007


  • Silver BCP Best of Cooperate Publishing 2010


  • Designpreis der Bundesrepublik Deutschland Nomination 2008


  • Prix Ars Electronica Festival Selection 2005


  • Brooklyn International Film Festival Selection 2005

Publications


  • Animation and Lighting Article, PLD Magazine, 2010


  • ERCO Light Perspectives Book (Coauthor), 2009


  • Designmai (DMY) Exhibition, 2007


  • Autodesk mental ray White Paper, 2007


  • Digital Production Magazine Articles, 2005-07


  • Exposé 2 Publication, 2004


  • CGarchitect Interview, 2000

Lectures


  • Digital Lighting Course, bauhaus Dessau, 2010


  • Lighting and Rendering Presentation, Third Dimension Conference, 2010


  • Design Programming Course, FH Cologne, 2008-11


  • Ceci n'est pas une wireframe Presentation, Mundos Digitales Conference, 2003

Research


  • Spectral compositing as a tool for design and visualization in architecture (in progress)


  • Real world projected texture and light mapping, 2007


  • Rendering animated light in post processing via RGB color coding, 2005


  • Autodesk Lightscape/MR Advisory Board, 1999-06


  • ACM Siggraph Member since 2003

Education

  • Diploma in Production Design
    Munich, Germany
    2001 - 2003
    University of Television and Film Munich

  • Sokrates Scholarship in Architecture
    Delft, Netherlands
    1997 - 1998
    Delft University of Technology

  • Diploma in Architecture
    Hanover, Germany
    1992 - 1999
    University of Hanover

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